Chaos Phantom Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Apprentice Illusion Magician
SR Rarity
Apprentice Illusion Magician
SR Rarity
Apprentice Illusion Magician
DARK 6
Apprentice Illusion Magician
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.

UR Rarity
Chronicle Magician
UR Rarity
Chronicle Magician
UR Rarity
Chronicle Magician
DARK 7
Chronicle Magician
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster(s) with 2500 original ATK or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 "Dark Magician" or "Blue-Eyes White Dragon" in your Monster Zone; it gains 2500 ATK/DEF until the end of this turn. You can only use each effect of "Chronicle Magician" once per turn.

SR Rarity
Dark Magician Girl
SR Rarity
Dark Magician Girl
SR Rarity
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

R Rarity
Magician's Rod
R Rarity
Magician's Rod
R Rarity
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

UR Rarity
Palladium Oracle Mahad
UR Rarity
Palladium Oracle Mahad
UR Rarity
Palladium Oracle Mahad
LIGHT 7
Palladium Oracle Mahad
  • ATK:

  • 2500

  • DEF:

  • 2100


When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.

SR Rarity
Timaeus the United Dragon
SR Rarity
Timaeus the United Dragon
SR Rarity
Timaeus the United Dragon
LIGHT 8
Timaeus the United Dragon
  • ATK:

  • 2800

  • DEF:

  • 1800


You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

R Rarity
Dark Burning Magic
R Rarity
Dark Burning Magic
R Rarity
Dark Burning Magic
Spell Quick
Dark Burning Magic

    If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.

    SR Rarity
    Dark Magical Circle
    SR Rarity
    Dark Magical Circle
    SR Rarity
    Dark Magical Circle
    Spell Continuous
    Dark Magical Circle

      When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.

      SR Rarity
      Magician's Salvation
      SR Rarity
      Magician's Salvation
      SR Rarity
      Magician's Salvation
      Spell Field
      Magician's Salvation

        When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.

        SR Rarity
        Piercing the Darkness
        SR Rarity
        Piercing the Darkness
        SR Rarity
        Piercing the Darkness
        Spell Continuous
        Piercing the Darkness

          If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.

          UR Rarity
          Raigeki
          UR Rarity
          Raigeki
          UR Rarity
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.



            Tag(s):

            N Rarity
            Secrets of Dark Magic
            N Rarity
            Secrets of Dark Magic
            N Rarity
            Secrets of Dark Magic
            Spell Quick
            Secrets of Dark Magic

              Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.

              UR Rarity
              Soul Servant
              UR Rarity
              Soul Servant
              UR Rarity
              Soul Servant
              Spell Quick
              Soul Servant

                Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

                SR Rarity
                The Eye of Timaeus
                SR Rarity
                The Eye of Timaeus
                SR Rarity
                The Eye of Timaeus
                Spell Normal
                The Eye of Timaeus

                  (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.

                  R Rarity
                  Eternal Soul
                  R Rarity
                  Eternal Soul
                  R Rarity
                  Eternal Soul
                  Trap Continuous
                  Eternal Soul

                    Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.

                    R Rarity
                    Magic Drain
                    R Rarity
                    Magic Drain
                    R Rarity
                    Magic Drain
                    Trap Counter
                    Magic Drain

                      When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.

                      R Rarity
                      Magician Navigation
                      R Rarity
                      Magician Navigation
                      R Rarity
                      Magician Navigation
                      Trap Normal
                      Magician Navigation

                        Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.

                        N Rarity
                        Magicians' Combination
                        N Rarity
                        Magicians' Combination
                        N Rarity
                        Magicians' Combination
                        Trap Continuous
                        Magicians' Combination

                          Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.

                          Extra Deck

                          R Rarity
                          Amulet Dragon
                          R Rarity
                          Amulet Dragon
                          R Rarity
                          Amulet Dragon
                          DARK 8
                          Amulet Dragon
                          • ATK:

                          • 2900

                          • DEF:

                          • 2500


                          "Dark Magician" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min.1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.

                          SR Rarity
                          Dark Cavalry
                          SR Rarity
                          Dark Cavalry
                          SR Rarity
                          Dark Cavalry
                          DARK 8
                          Dark Cavalry
                          • ATK:

                          • 2800

                          • DEF:

                          • 2300


                          "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.

                          R Rarity
                          Dark Magician Girl the Dragon Knight
                          R Rarity
                          Dark Magician Girl the Dragon Knight
                          R Rarity
                          Dark Magician Girl the Dragon Knight
                          DARK 7
                          Dark Magician Girl the Dragon Knight
                          • ATK:

                          • 2600

                          • DEF:

                          • 1700


                          "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.

                           Rarity
                          Dark Magician of Destruction
                           Rarity
                          Dark Magician of Destruction
                           Rarity
                          Dark Magician of Destruction
                          DARK 8
                          Dark Magician of Destruction
                          • ATK:

                          • 2800

                          • DEF:

                          • 2600


                          "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.

                          SR Rarity
                          Dark Magician the Dragon Knight
                          SR Rarity
                          Dark Magician the Dragon Knight
                          SR Rarity
                          Dark Magician the Dragon Knight
                          DARK 8
                          Dark Magician the Dragon Knight
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.

                          UR Rarity
                          The Dark Magicians
                          UR Rarity
                          The Dark Magicians
                          UR Rarity
                          The Dark Magicians
                          DARK 8
                          The Dark Magicians
                          • ATK:

                          • 2800

                          • DEF:

                          • 2300


                          "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.

                           Rarity
                          Timaeus the United Magical Dragon
                           Rarity
                          Timaeus the United Magical Dragon
                           Rarity
                          Timaeus the United Magical Dragon
                          LIGHT 10
                          Timaeus the United Magical Dragon
                          • ATK:

                          • 2800

                          • DEF:

                          • 1800


                          "Dark Magician" or "Dark Magician Girl" + 1 Dragon or Spellcaster monster After this card is Special Summoned, it is unaffected by other cards' effects until the end of your next turn. You can only use each of the following effects of "Timaeus the United Magical Dragon" once per turn. If this card battles, during damage calculation: You can make this card gain 100 ATK for each Spell in the GYs and banishment. During your opponent's turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.

                          UR Rarity
                          Accesscode Talker
                          UR Rarity
                          Accesscode Talker
                          UR Rarity
                          Accesscode Talker
                          DARK
                          Accesscode Talker
                          • ATK:

                          • 2300

                          • LINK-4

                          Link Arrow:

                          Top

                          Left

                          Right

                          Bottom


                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                          Tag(s):

                          UR Rarity
                          I:P Masquerena
                          UR Rarity
                          I:P Masquerena
                          UR Rarity
                          I:P Masquerena
                          DARK
                          I:P Masquerena
                          • ATK:

                          • 800

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                          UR Rarity
                          Linkuriboh
                          UR Rarity
                          Linkuriboh
                          UR Rarity
                          Linkuriboh
                          DARK
                          Linkuriboh
                          • ATK:

                          • 300

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                          UR Rarity
                          Selene, Queen of the Master Magicians
                          UR Rarity
                          Selene, Queen of the Master Magicians
                          UR Rarity
                          Selene, Queen of the Master Magicians
                          LIGHT
                          Selene, Queen of the Master Magicians
                          • ATK:

                          • 1850

                          • LINK-3

                          Link Arrow:

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

                          Need 13 UR

                           Rarity
                          Shiina, Twin Tempests of Celestial Thunder
                           Rarity
                          Shiina, Twin Tempests of Celestial Thunder
                           Rarity
                          Shiina, Twin Tempests of Celestial Thunder
                           Rarity
                          Spenta, the Magistus Sealer
                           Rarity
                          Spenta, the Magistus Sealer
                          UR Rarity
                          Magistus Chorozo
                          UR Rarity
                          Magistus Chorozo
                          UR Rarity
                          Magistus Chorozo
                          UR Rarity
                          Zoroa, the Magistus Conflagrant Calamity
                          UR Rarity
                          Zoroa, the Magistus Conflagrant Calamity
                          UR Rarity
                          Zoroa, the Magistus Conflagrant Calamity
                          UR Rarity
                          Rilliona, the Wondrous Magistus Witch Wardrobe
                          UR Rarity
                          Rilliona, the Wondrous Magistus Witch Wardrobe

                          Main: 50 Extra: 20

                          R Rarity
                          3 cardChaos Daedalus
                          R Rarity
                          3 cardChaos Daedalus
                          Chaos Daedalus
                          DARK 7
                          Chaos Daedalus
                          • ATK:

                          • 2600

                          • DEF:

                          • 1500


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.


                          SR Rarity
                          1 cardCrowley, the Gifted Magistus
                          SR Rarity
                          1 cardCrowley, the Gifted Magistus
                          Crowley, the Gifted Magistus
                          DARK 4
                          Crowley, the Gifted Magistus
                          • ATK:

                          • 1800

                          • DEF:

                          • 1000


                          If this face-up card is used as Fusion Material, its name can be treated as "Aleister the Invoker". You can only use each of the following effects of "Crowley, the Gifted Magistus" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned (except during the Damage Step): You can Fusion Summon 1 "Magistus" or "Invoked" Fusion Monster from your Extra Deck, using monsters from your hand or field.


                          N Rarity
                          3 cardCrowley, the Magistus of Grimoires
                          N Rarity
                          3 cardCrowley, the Magistus of Grimoires
                          Crowley, the Magistus of Grimoires
                          DARK 4
                          Crowley, the Magistus of Grimoires
                          • ATK:

                          • 1800

                          • DEF:

                          • 1000


                          You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.


                          R Rarity
                          2 cardRilliona, the Magistus of Verre
                          R Rarity
                          2 cardRilliona, the Magistus of Verre
                          Rilliona, the Magistus of Verre
                          LIGHT 4
                          Rilliona, the Magistus of Verre
                          • ATK:

                          • 800

                          • DEF:

                          • 1800


                          If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.


                          R Rarity
                          2 cardSatellarknight Alsahm
                          R Rarity
                          2 cardSatellarknight Alsahm
                          Satellarknight Alsahm
                          LIGHT 4
                          Satellarknight Alsahm
                          • ATK:

                          • 1400

                          • DEF:

                          • 1800


                          If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of "Satellarknight Alsahm" once per turn.


                          R Rarity
                          1 cardSatellarknight Altair
                          R Rarity
                          1 cardSatellarknight Altair
                          Satellarknight Altair
                          LIGHT 4
                          Satellarknight Altair
                          • ATK:

                          • 1700

                          • DEF:

                          • 1300


                          If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.


                          N Rarity
                          3 cardSatellarknight Betelgeuse
                          N Rarity
                          3 cardSatellarknight Betelgeuse
                          Satellarknight Betelgeuse
                          LIGHT 4
                          Satellarknight Betelgeuse
                          • ATK:

                          • 700

                          • DEF:

                          • 1900


                          If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. You can only use this effect of "Satellarknight Betelgeuse" once per turn.


                          SR Rarity
                          2 cardSatellarknight Deneb
                          SR Rarity
                          2 cardSatellarknight Deneb
                          Satellarknight Deneb
                          LIGHT 4
                          Satellarknight Deneb
                          • ATK:

                          • 1500

                          • DEF:

                          • 1000


                          If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.


                          N Rarity
                          3 cardSatellarknight Procyon
                          N Rarity
                          3 cardSatellarknight Procyon
                          Satellarknight Procyon
                          LIGHT 4
                          Satellarknight Procyon
                          • ATK:

                          • 1300

                          • DEF:

                          • 1200


                          If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn.


                          N Rarity
                          1 cardSatellarknight Rigel
                          N Rarity
                          1 cardSatellarknight Rigel
                          Satellarknight Rigel
                          LIGHT 4
                          Satellarknight Rigel
                          • ATK:

                          • 1900

                          • DEF:

                          • 700


                          If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn.


                          N Rarity
                          1 cardSatellarknight Vega
                          N Rarity
                          1 cardSatellarknight Vega
                          Satellarknight Vega
                          LIGHT 4
                          Satellarknight Vega
                          • ATK:

                          • 1200

                          • DEF:

                          • 1600


                          If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.


                           Rarity
                          3 cardShiina, Twin Tempests of Celestial Thunder
                           Rarity
                          3 cardShiina, Twin Tempests of Celestial Thunder
                          Shiina, Twin Tempests of Celestial Thunder
                          WIND 9
                          Shiina, Twin Tempests of Celestial Thunder
                          • ATK:

                          • 2900

                          • DEF:

                          • 1500


                          The first time this card would be destroyed by battle each turn, it is not destroyed. When your opponent activates a card or effect, while you control a WIND monster (Quick Effect): You can Special Summon this card from your hand, then apply the following effect based on what was activated. ● Monster: Return all face-up monsters on the field to the hand, except "Shiina, Twin Tempests of Celestial Thunder". ● Spell/Trap: Return all Spells/Traps on the field to the hand. You can only use this effect of "Shiina, Twin Tempests of Celestial Thunder" once per turn.


                           Rarity
                          2 cardSpenta, the Magistus Sealer
                           Rarity
                          2 cardSpenta, the Magistus Sealer
                          Spenta, the Magistus Sealer
                          LIGHT 4
                          Spenta, the Magistus Sealer
                          • ATK:

                          • 1000

                          • DEF:

                          • 1000


                          You can discard this card, then activate 1 of these effects; ● Add 1 "Magistus" monster from your Deck to your hand, except "Spenta, the Magistus Sealer". ● Halve the ATK of 1 monster your opponent controls until the end of this turn. You can banish this card from your GY, then target 1 face-up monster you control; equip 1 "Magistus" monster from your Extra Deck or GY to it as an Equip Spell. You can only use each effect of "Spenta, the Magistus Sealer" once per turn.


                          N Rarity
                          1 cardCrawling Dragon
                          N Rarity
                          1 cardCrawling Dragon
                          Crawling Dragon
                          EARTH 5
                          Crawling Dragon
                          • ATK:

                          • 1600

                          • DEF:

                          • 1400


                          This weakened dragon can no longer fly, but is still a deadly force to be reckoned with.


                          R Rarity
                          3 cardZoroa, the Magistus of Flame
                          R Rarity
                          3 cardZoroa, the Magistus of Flame
                          Zoroa, the Magistus of Flame
                          FIRE 4
                          Zoroa, the Magistus of Flame
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


                          SR Rarity
                          1 cardMagia Magic - Thunder of Judgment
                          SR Rarity
                          1 cardMagia Magic - Thunder of Judgment
                          Magia Magic - Thunder of Judgment
                          Spell Normal
                          Magia Magic - Thunder of Judgment

                            (This card is always treated as a "Magistus" and "Endymion" card.) Send 1 other face-up "Magistus" card you control to the GY, or remove 2 Spell Counters from your field, then activate 1 of these effects (but you can only use each effect of "Magia Magic - Thunder of Judgment" once per turn); ● Special Summon 1 Spellcaster monster from your hand, face-up Extra Deck, or GY. ● Banish 1 other card on the field.


                            N Rarity
                            3 cardMagistus Invocation
                            N Rarity
                            3 cardMagistus Invocation
                            Magistus Invocation
                            Spell Normal
                            Magistus Invocation

                              Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus Invocation" per turn.


                              N Rarity
                              3 cardMagistus Theurgy
                              N Rarity
                              3 cardMagistus Theurgy
                              Magistus Theurgy
                              Spell Quick
                              Magistus Theurgy

                                Target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster, except a Level 4 monster, from your Extra Deck, GY, or face-up field. If you have at least 1 each "Magistus" Fusion, Synchro, Xyz, and Link Monsters in your GY, you can equip it with 1 non-"Magistus" Fusion, Synchro, Xyz, or Link Monster from your Extra Deck, instead. You can only activate "Magistus Theurgy" once per turn.


                                N Rarity
                                3 cardMagistus Vritra
                                N Rarity
                                3 cardMagistus Vritra
                                Magistus Vritra
                                Spell Normal
                                Magistus Vritra

                                  Target 1 Level 4 or lower "Magistus" monster in your GY; Special Summon it. If a "Magistus" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Magistus Vritra" once per turn.


                                  N Rarity
                                  3 cardTrismagistus
                                  N Rarity
                                  3 cardTrismagistus
                                  Trismagistus
                                  Spell Continuous
                                  Trismagistus

                                    The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.


                                    SR Rarity
                                    3 cardVerre Magic - Lacrima of Light
                                    SR Rarity
                                    3 cardVerre Magic - Lacrima of Light
                                    Verre Magic - Lacrima of Light
                                    Spell Quick
                                    Verre Magic - Lacrima of Light

                                      (This card is always treated as a "Magistus" and "Witchcrafter" card.) Activate 1 of these effects (but you can only use each effect of "Verre Magic - Lacrima of Light" once per turn); ● If you control a "Magistus" or "Witchcrafter" monster: Send 1 Spellcaster monster or 1 Spell from your Deck to the GY. ● When your opponent activates a card or effect: Special Summon 1 "Magistus" or "Witchcrafter" monster from your hand or Deck.


                                      R Rarity
                                      1 cardFallen Sanctuary
                                      R Rarity
                                      1 cardFallen Sanctuary
                                      Fallen Sanctuary
                                      Trap Continuous
                                      Fallen Sanctuary

                                        When this card is activated: Set 1 "The Sanctuary in the Sky", or 1 Spell/Trap that mentions it, directly from your Deck. This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. You can banish 1 Fairy monster from your GY, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn (even if this card leaves the field). You can only use this effect of "Fallen Sanctuary" once per turn. You can only activate 1 "Fallen Sanctuary" per turn.


                                        SR Rarity
                                        1 cardStellarnova Alpha
                                        SR Rarity
                                        1 cardStellarnova Alpha
                                        Stellarnova Alpha
                                        Trap Counter
                                        Stellarnova Alpha

                                          When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up "tellarknight" monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card.


                                          N Rarity
                                          1 cardStellarnova Wave
                                          N Rarity
                                          1 cardStellarnova Wave
                                          Stellarnova Wave
                                          Trap Continuous
                                          Stellarnova Wave

                                            Once per turn, during your Main Phase or your opponent's Battle Phase: You can Special Summon 1 "tellarknight" monster from your hand.


                                            R Rarity
                                            3 cardAiwass, the Magistus Spell Spirit
                                            R Rarity
                                            3 cardAiwass, the Magistus Spell Spirit
                                            Aiwass, the Magistus Spell Spirit
                                            WIND 8
                                            Aiwass, the Magistus Spell Spirit
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 2800


                                            1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.


                                            UR Rarity
                                            3 cardMagistus Chorozo
                                            UR Rarity
                                            3 cardMagistus Chorozo
                                            Magistus Chorozo
                                            DARK 4
                                            Magistus Chorozo
                                            • ATK:

                                            • 1000

                                            • DEF:

                                            • 2800


                                            1 Fusion, Synchro, Xyz, or Link Monster + 1 Spellcaster monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the correct Fusion Material Monster Cards you control to the GY. Once per turn, when a monster declares an attack: You can target it; negate the attack, and if you do, this card gains ATK equal to that monster's ATK (until the end of this turn), then you can return that monster to the hand.


                                            SR Rarity
                                            1 cardZoroa, the Magistus Verethragna
                                            SR Rarity
                                            1 cardZoroa, the Magistus Verethragna
                                            Zoroa, the Magistus Verethragna
                                            FIRE 8
                                            Zoroa, the Magistus Verethragna
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2900


                                            1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.


                                            SR Rarity
                                            2 cardArtemis, the Magistus Moon Maiden
                                            SR Rarity
                                            2 cardArtemis, the Magistus Moon Maiden
                                            Artemis, the Magistus Moon Maiden
                                            LIGHT
                                            Artemis, the Magistus Moon Maiden
                                            • ATK:

                                            • 800

                                            • LINK-1

                                            Link Arrow:

                                            Top


                                            1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                            SR Rarity
                                            3 cardVahram, the Magistus Divinity Dragon
                                            SR Rarity
                                            3 cardVahram, the Magistus Divinity Dragon
                                            Vahram, the Magistus Divinity Dragon
                                            FIRE 8
                                            Vahram, the Magistus Divinity Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2900


                                            1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.


                                            UR Rarity
                                            3 cardZoroa, the Magistus Conflagrant Calamity
                                            UR Rarity
                                            3 cardZoroa, the Magistus Conflagrant Calamity
                                            Zoroa, the Magistus Conflagrant Calamity
                                            FIRE 8
                                            Zoroa, the Magistus Conflagrant Calamity
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 1500


                                            1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.


                                            R Rarity
                                            3 cardNinaruru, the Magistus Glass Goddess
                                            R Rarity
                                            3 cardNinaruru, the Magistus Glass Goddess
                                            Ninaruru, the Magistus Glass Goddess
                                            EARTH
                                            Ninaruru, the Magistus Glass Goddess
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 2400


                                            2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                            UR Rarity
                                            2 cardRilliona, the Wondrous Magistus Witch Wardrobe
                                            UR Rarity
                                            2 cardRilliona, the Wondrous Magistus Witch Wardrobe
                                            Rilliona, the Wondrous Magistus Witch Wardrobe
                                            LIGHT
                                            Rilliona, the Wondrous Magistus Witch Wardrobe
                                            • ATK:

                                            • 1000

                                            • DEF:

                                            • 2800


                                            2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.


                                            master-duel
                                            Chaos Phantom
                                            5







                                            https://ygovietnam.com/
                                            Top